Outlast 2 soundtrack11/13/2022 Laflamme emphasizes that as well so that is why we can hear a lot of sounds belonging to the mentioned range in the Outlast OST. insects, birds of prey), while the low-pitched ones as a major threat (large predators), telling us to run. This primal feature of our brain used to help us in the past times, defining the high-pitched sounds as a minor threat (i.e. Scientists studying the influence of sound on human psychology claim that the sounds below and above human voice range are perceived by humans as a threat. The main goal is to make the player suffer. This music genre becomes a limitless tool for affecting the listener’s psyche, as well as a wide field for sound experimentation. The Shining, Hellraiser, Alien) in this case the composer explored the field of contemporary music which let him perfectly represent the feeling of anxiety and make the player feel disturbed, unsettled, and scared. Orchestral arrangements do well in horror and thriller films (e.g. To achieve this, he used a chamber music ensemble. According to Laflamme, during the composing process he was looking for a specific feeling of fear the state in which the gamer can feel the danger close to him or her. „My sensitivity to fear, stress, and anxiety led me to create the music for Outlast.” Listening to the effects of that sensitivity, I can say that this is one of the most interactive, fitting the game and affecting the player’s emotions soundtracks I have ever heard. “My work is to express an emotion in the most honest and unique way.” – he claims in one of the interviews. That is how the composer started his adventure with creating video game scores. Despite Laflamme’s negative answers to above questions, he and Morin agreed to the term of a role of a soundtrack in a video game – it has to tell the story and reflect the protagonist’s feelings. The developers of the game were looking for someone whose music can represent the story and conduct an enormous load of emotions that accompanies this story to the player – crippling fear, repulsion, helplessness. “Are you a gamer?” “No.” “Are you a horror fan?” “No.” That is how the first conversation between the Red Barrels Games co-owner Philippe Morin and composer Samuel Laflamme started. My sensitivity to fear, stress, and anxiety led me to create the music for Outlast. Outlast is a game that defined a new dimension of horror, and so did its soundtrack. Also using your camera to record everything on the way. You can smell its overwhelming stench, and the only thing you now care about is staying alive and getting out of this mess, in which, led by your reporter’s curiosity, you stepped into. Mutilated bodies: hanging from the ceilings, laying on the ground, sitting in front of computer screens. Severed heads sitting on the shelves like trophies. Narrow, paneled corridors, piles of furniture and documents, some computers, telephones. Somewhere deep in the woods, in the mountains, in the middle of nowhere. An old, gloomy, mysterious psychiatric hospital.
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